Note: The user "Titaniumtown" is now the primary maintainer of this repository; if you need to contact the owner contact "Titaniumtown".
HDR+ Implementation
Original Document on the subject (by Timothy Brooks): http://timothybrooks.com/tech/hdr-plus
Compilation instructions:
- Install libraw, libpng, and libjpeg.¹
- Download and compile llvm 3.9
- Download the "2017-06-03" source of Halide from https://github.com/halide/Halide_old_history/releases
- Compile Halide according to the README.md file included with the source file zip of halide.
- Go the folder you have the hdr-plus code in.
- Set
HALIDE_ROOT_DIR
in CMakeLists.txt to the Halide directory path. - From the project root directory, run the following commands:
mkdir build
cd build
cmake ..
make
HDR+ algorithm examples:
Timothy Brooks provided images (at the link below) that have burst shot inputs and the HDR+'s output.
https://drive.google.com/drive/folders/1XR61IhzuYQU5eLQfBJ0KEMK83Aocta6g?usp=sharing
Compiled Binary Usage:
Usage: ./hdrplus [-c comp -g gain (optional)] dir_path out_img raw_img1 raw_img2 [...]
The -c and -g flags change the amount of dynamic range compression and gain respectively. Although they are optional because they both have default values.
Footnotes:
¹Also to install libraw, libpng, and libjpeg on macOS run brew install libraw libpng libjpeg