Or, LADXR for short.
See https://daid.github.io/LADXR/
The only requirement to use is python3, and a proper Links Awakening ROM.
Basic usage:
python3 main.py zelda.gbc
The script will generate a new rom with item locations shuffled. There are many options, see -h
on the script for details.
This is still in the early stage of development. Important bits are:
randomizer.py
: Contains the actual logic to randomize the rom, and checks to make sure it can be solved.logic/*.py
: Contains the logic definitions of what connects to what in the world and what it requires to access that part.locations/*.py
: Contains definitions of location types, and what items can be there. As well as the code on how to place an item there. For example the Chest class has a list of all items that can be in a chest. And the needed rom patch to put that an item in a specific chest.patches/*.py
: Various patches on the code that are not directly related to a specific location. But more general fixes