Pinned Repositories
A-Simple-ECS-Example
最简化的ECS示例
ActionEditor
unity技能编辑器,Buff编辑器,场景编辑器
CreatureCreateTest
Procedurally generate creatures in Unity - inspired by Spore.
GameAndUnity-TechLib
游戏、Unity技术项目引用目录
GameDevTrain
游戏开发练习汇总,用于实践游戏开发中各个模块的知识点
gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
GASSystemLearn
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
LRRHStory
此项目用于练习Unity相关知识,加深自己对Unity各个知识模块的理解
UnityBattleSystem
Unity战斗系统实现
UnityCsReference
Unity C# reference source code.
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