/firebulletsfix

Here is a fire bullet fix for source engine game servers, explanation: https://github.com/ValveSoftware/source-sdk-2013/pull/442

Primary LanguageSourcePawn

firebulletsfix

Fixes shooting position problem displaced by one tick.

TODO

  • Check the return address inside the Weapon_ShootPosition function hook to know if it's really FX_FireBullets calling it. (l4d2 bugs, or others)