About cub3D

This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever.
It enable to explore ray-casting and the goal is to make a dynamic view inside a maze, and to find the player's way.
(find more information in Subject)

Useful resources : Lode's Computer Graphics Tutorial

Raycasting

Raycasting II: Floor and Ceiling

Raycasting III: Sprites

Raycasting IV: Directional Sprites, Doors, And More

How to run the program ? ... and take a look at this beauty 🔥

./cub3d * . cub

Screen Shot 2023-03-24 at 7 13 29 PM