Pinned Repositories
MineLand
Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs
2022-BJTU-DataStructure-FinalProject
浅海寻珍记
2023-BJTU-AI-Project
北京交通大学 软件学院 2023春季 人工智能基础课程 专题研究大作业
2023-BJTU-DBMS-Project
Co1aSQL - 数据库管理系统
BJTU-Game-Engine
Boundless Jovial Thriving Utopia Game Engine
BJTU-Notes
This repository is used to store some notes
Cookie-Escort-CER-65-RUS
Cookie Scout: CER-65 RUS
Refraction
A puzzle game designed on the basis of colorful soap bubble. Created during 2025 Global Game Jam.
Sasaki-Shaders
A fundamental Minecraft shaderspack.
YXHXianYu-XCPC-Template
咸鱼鱼的算法竞赛模板 & 练习题 & 比赛代码
YXHXianYu's Repositories
YXHXianYu/Refraction
A puzzle game designed on the basis of colorful soap bubble. Created during 2025 Global Game Jam.
YXHXianYu/BJTU-Game-Engine
Boundless Jovial Thriving Utopia Game Engine
YXHXianYu/YXHXianYu-XCPC-Template
咸鱼鱼的算法竞赛模板 & 练习题 & 比赛代码
YXHXianYu/BJTU-Notes
This repository is used to store some notes
YXHXianYu/Shapez2-Blueprint
YXHXianYu/CG-Notes
All my notes about Computer Graphics
YXHXianYu/chat
A simple command line tool enables you to interact with LLMs.
YXHXianYu/SJTU-Ray-Tracer
SJTU ACM Honor Class 2023 Ray Tracer Project With Rust !
YXHXianYu/auto-sstm
Automatically login sstm.moe and get daily login reward
YXHXianYu/auto-wuthering-waves
Automatically completes daily tasks in Wuthering Waves
YXHXianYu/docker-ubuntu-vnc-desktop
A Docker image to provide web VNC interface, vscode, google-chrome, and tailscale!
YXHXianYu/Japanese-Trainning-Tool
个人使用
YXHXianYu/prismarine-viewer-colalab
Customized version of the prismarine-viewer library
YXHXianYu/YXHXianYu
Ciallo~(∠・ω< )⌒★!
YXHXianYu/2024-BJTU-API-Project
My Assignments for API Design Course.
YXHXianYu/2024-BJTU-RESTful-API-Project
大三下ZLG老师实训课个人作业
YXHXianYu/My-Ancient-Games
YXHXianYu/OP-Abstract-Warehouse-Management-System
Made by OP Abstract Studio
YXHXianYu/RVCP-Real-Time-Path-Tracer
A Rust, Vulkano, Compute Shader, PRB Real-time Path Tracer
YXHXianYu/Slimes-World
An RTS, Programming, 3D game developed using Rust and Bevy
YXHXianYu/YXHXianYu.github.io
My Blog
YXHXianYu/auto-gakumasu
Automatically completes daily tasks in 学園アイドルマスター
YXHXianYu/frontend-development-assignments
YXHXianYu/kotones-auto-assistant
学园偶像大师自动日常、培育脚本
YXHXianYu/mitsuba
forked from mitsuba-renderer/mitsuba
YXHXianYu/MyHotKeyTool
YXHXianYu/MyUnrealEnginePlayground
For my unreal engine learning
YXHXianYu/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
YXHXianYu/Rust-Learning
YXHXianYu/vulkano-book