Yeti47
Professional Senior Software Engineer who likes to craft fun stuff, mostly in .NET. Full-stack sorcerer with bias towards back-end. Dabbling in game dev.
Germany
Pinned Repositories
box2dx
Automatically exported from code.google.com/p/box2dx
MonoGame.Forms
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
SmartStoreNET
Open Source ASP.NET MVC Enterprise eCommerce Shopping Cart Solution
SpeedRunWcf
A WCF webservice created for a youtube series of mine.
TogglFrost
TrexGame
A recreation of the infamous T-Rex Runner game from Google Chrome, developed for a YouTube series of mine using the Monogame framework and .NET core.
Vosk4Unity
Vosk4Unity is a module for the Unity Engine that provides a simple way to integrate speech recognition into your application. It is based on and powered by the Vosk speech recognition engine.
Yetibyte.Himalaya
A MonoGame-based game engine.
Yetibyte.IgdbSharp
An unofficial C# wrapper for the IGDB REST API.
Yetibyte.NinjaGame
Yeti47's Repositories
Yeti47/TrexGame
A recreation of the infamous T-Rex Runner game from Google Chrome, developed for a YouTube series of mine using the Monogame framework and .NET core.
Yeti47/Vosk4Unity
Vosk4Unity is a module for the Unity Engine that provides a simple way to integrate speech recognition into your application. It is based on and powered by the Vosk speech recognition engine.
Yeti47/Yetibyte.NinjaGame
Yeti47/Yetibyte.Himalaya
A MonoGame-based game engine.
Yeti47/MonoGame.Forms
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
Yeti47/box2dx
Automatically exported from code.google.com/p/box2dx
Yeti47/SmartStoreNET
Open Source ASP.NET MVC Enterprise eCommerce Shopping Cart Solution
Yeti47/SpeedRunWcf
A WCF webservice created for a youtube series of mine.
Yeti47/TogglFrost
Yeti47/Yetibyte.IgdbSharp
An unofficial C# wrapper for the IGDB REST API.
Yeti47/Yetibyte.Twitch.ChatNx.QueueReceiver
Command Queue GUI Application for ChatNx.
Yeti47/Yetibyte.Twitch.TwitchNx
Yeti47/Yetibyte.Unity.AspectRatioEnforcement
A small unity library containing a behavior class for enforcing the aspect ratio of the rendered viewport.
Yeti47/AirlineProject
A one-week school project with the goal to develop a series of applications for use at an airport.
Yeti47/BlackjackConsole
A console based implementation of the card game Black Jack. This repositiory is used as a reference for an upcoming tutorial series on my YouTube channel (Lucky Goodrich).
Yeti47/eshop_project
Yeti47/HtmlUtilities
A PHP utility library for easily and quickly generating HTML content.
Yeti47/MonoGame
One framework for creating powerful cross-platform games.
Yeti47/snowstORM
A very lightweight Java ORM library.
Yeti47/SpeedRunWcf.Client
A simple console application that consumes a WCF web service created for a YouTube series of mine.
Yeti47/Yeti47.github.io
Personal GitHub Page
Yeti47/Yetibyte.CompactCourse.MonoGame.Camera2D
Repository for my "Compact Course" YouTube tutorial series. Demonstrates an implementation of 2D camera movement in MonoGame.
Yeti47/Yetibyte.CSharpToUmlet
Tool for converting C# source code to UMLet markup.
Yeti47/Yetibyte.FridgeMvvm
A lightweight C# library for kick-starting development of applications that use the MVVM design pattern, especially WPF projects.
Yeti47/Yetibyte.Twitch.Bobota
A simple configurable Twitch chat bot that responds to chat messages and/or other chat bots.
Yeti47/Yetibyte.Twitch.Bobota.MessageSources.Pokewiki
Message Source for my customizable Twitch IRC bot app Bobota, which posts random Pokémon trivia retrieved via PokeAPI and PokéWiki.
Yeti47/Yetibyte.Twitch.ChatNx
ChatNx is an application that allows interaction between Twitch IRC and a Nintendo Switch console.
Yeti47/Yetibyte.Unity.SaveFileManagement
Contains a library for saving and loading generic save files. It was intended for use in Unity but can actually be used in any other environment as well.