Issues
- 1
[error/crash] Bot do not run due to 'player.lua:~488: attempt to index local 'hUnit' (a nil value)'
#2 opened by Yewchi - 5
- 2
- 5
- 2
[feature-request] Implement neutral items (7.33+)
#20 opened by 13k - 1
[feature-request] Implement lotuses logic (7.33+)
#23 opened by 13k - 1
- 1
- 2
[feature-request] Change pings for objetives
#19 opened by 13k - 3
- 1
[bug] Certain creeps will not have attacks registered in last_hit_projection from certain enemy creeps.
#10 opened by Yewchi - 2
[feature-request] Danger analytics should inform push lane and farm lane choice.
#12 opened by Yewchi - 1
- 1
[bug] Tower last hit projectile times are wrong. Seige creeps do not have the expected health loss due to registered or considered attacks.
#16 opened by Yewchi - 0
[error/crash] Fatal script error if a hero is present in the match with a broken <hero>.lua file.
#18 opened by Yewchi - 0
- 2
[bug] Exiting fear / shaking during retreat
#4 opened by Yewchi - 0
[bug] When the bots kill a player, the player cannot play pacman by pinging the map to control DebugDrawText display.
#5 opened by Yewchi - 1
[feature-request] Missing item code
#15 opened by Yewchi - 0
[feature-request] Non-hero units are not recognized or dealt with (bear, tombstone, egg)
#14 opened by Yewchi - 1
- 2
- 1
- 0
[bug] Shaking movement during tower defense, bots stay too long at defending tower
#3 opened by Yewchi - 1
hello
#1 opened by testyewchi