A community-driven, open-source, Unity3D based Mount & Blade II : BannerLord module Editor.
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Module Data Visual Editor.
Allow users to import MB2xsd
files and edit values. Users can modify values by Draging/Droping. -
Character/Item/Model Preview.
Preview the models of each Character, Item in Editor. -
Troop Tree Preview.
Preview the whole Troop Tree and Modify Detail information for each Troop. -
Build Pipline (build/debug/deployment).
Users can easily create and build Module in Editor. No more codes needed. -
Extensionalable Customized data sets.
Users can easily edit varieties of data set (different data structures) with just offering XSD file -
Extensionalable Customized Editor component.
Allow users to extend themselves editor components for the different data sets. Eg. Face editor, to edit face visually instead of giving unreadable data directly -
Project file management.
User can manage different types of file in their model project easily with access to folder-based file system and version control
This is an Unity3D Based Project, please make sure you install Unity3D.
git clone git@github.com:YiGu-Studio/MB2CommunityEditor.git
Open MB2CommunityEditor
in Unity3D
and get start!
Contributions are most welcome!
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If you have any issues (Bugs/Feature Request/...), feel free to submit to Issues.
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If you want to contribute to build this Editor, you can submit Pull Requests. Have a look at the contributing guidelines and code of conduct, and go ahead!
Thanks goes to these wonderful people (emoji key):
Wu Zhuoran 💻 |
hx8888979 💻 |
Chen Yangjun 💻 |
Aworilri 🎨 |
aloha 💻 |