Pinned Repositories
AICode_Study
AI常用算法练习
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
BanditDungeon
Demo project using multi-armed bandit algorithm
BehaviourTree
blog
CodingEasy
DungenGenerator
地下城随机生成
QuadTree
四叉树学习案例
XLuaTool
YimiCGH's Repositories
YimiCGH/AICode_Study
AI常用算法练习
YimiCGH/DungenGenerator
地下城随机生成
YimiCGH/QuadTree
四叉树学习案例
YimiCGH/BehaviourTree
YimiCGH/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
YimiCGH/Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
YimiCGH/BanditDungeon
Demo project using multi-armed bandit algorithm
YimiCGH/blog
YimiCGH/CodingEasy
YimiCGH/dactl
Modern, fast and configurable Jekyll theme with some tricks up it's sleeve.
YimiCGH/XLuaTool
YimiCGH/Dialogue
Node based dialogue system
YimiCGH/DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
YimiCGH/ECS-AnimationSample
PureECS アニメーション検証
YimiCGH/Excel2Unity
一个为Unity3D编写的插件,可以快速地将Excel文件转换为JSON、CSV和XML
YimiCGH/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
YimiCGH/lua-rapidjson
A JSON module for Lua based on the very fast RapidJSON library.
YimiCGH/LWRP-CustomRendererExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
YimiCGH/MoBaDemo
用Unity做的一个类Moba游戏Demo
YimiCGH/Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
YimiCGH/NodeEditor-DialogueGraph
YimiCGH/SerializableCallback
UnityEvent and System.Func had a child
YimiCGH/Sleipnir
A Node editor Framework for the unity asset Odin
YimiCGH/so-simple-theme
A simple Jekyll theme for words and pictures.
YimiCGH/SRP_Study
YimiCGH/UniRx
Reactive Extensions for Unity
YimiCGH/UniteAustinTechnicalPresentation
YimiCGH/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
YimiCGH/xNode
Lets you view and edit node graphs inside Unity
YimiCGH/YimiCGH.github.io
My Blog