YingJie-Z's Stars
cameron314/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
electronicarts/EAThread
EAThread implements a unified cross-platform interface for multithreaded programming.
yse/easy_profiler
Lightweight profiler library for c++
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
google-deepmind/mujoco
Multi-Joint dynamics with Contact. A general purpose physics simulator.
michaldrobot/ShaderFastLibs
cinder/Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
erincatto/box2d
Box2D is a 2D physics engine for games
RandyGaul/qu3e
Lightweight and Simple 3D Open Source Physics Engine in C++
GPUOpen-Effects/FEMFX
zenustech/zeno
ZEn NOde system - a simulation & rendering engine in nodes
erleben/num4lcp
Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.
changkun/modern-cpp-tutorial
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
nepluno/libwetcloth
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
RenderKit/embree
Embree ray tracing kernels repository.
yuki-koyama/elasty
A research-oriented elastic body simulator
ashima/webgl-noise
Procedural Noise Shader Routines compatible with WebGL
WardBenjamin/SimplexNoise
C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.
wuye9036/SalviaRenderer
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
Angelo1211/SoftwareRenderer
Software rendering engine with PBR. Built from scratch on C++.
nepluno/pyasflip
Python implementation of the ASFLIP advection method
g-truc/glm
OpenGL Mathematics (GLM)
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
nfrechette/acl
Animation Compression Library
nlohmann/json
JSON for Modern C++
facebook/folly
An open-source C++ library developed and used at Facebook.
chaitanya100100/TailorNet
Code for our CVPR 2020 (ORAL) paper - TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style.
erincatto/box2d-lite
A small 2D physics engine