Issues
- 0
Find closest path to destination
#65 opened by Rogeman - 0
Couldn't calculate path in a dynamic grid
#61 opened by maximo144 - 4
y and x axis reversed
#58 opened by nekromoff - 6
Uses way too much memory.
#44 opened by Bobbyjoness - 2
node.x and node.y are nil
#57 opened by josefnpat - 1
(dis)allow corner crossing in diagonal mode
#30 opened by Yonaba - 0
- 1
Contributor needed?
#50 opened by bitinn - 2
Syntax error in jumper/core/lookuptable.lua#L1
#45 opened by xpol - 2
3D pathfinding with Jumper?
#41 opened - 0
direction dependent walkability
#43 opened by raingloom - 4
bug with JPS and ORTHOGONAL mode?
#42 opened by takaaptech - 1
regenerate new path
#40 opened by thoqex - 3
Invalid or unreachable location
#38 opened by bsherb53 - 3
Cannot build due to error in lookuptable.lua
#37 opened by bsherb53 - 6
- 3
Add path:shift()?
#32 opened by saschagehlich - 1
New Search Algorithm : Trace Pathfinder
#26 opened by Yonaba - 0
Remove tunnelling
#31 opened by Yonaba - 0
Add search algorithm : Breadth-First Search
#29 opened by Yonaba - 0
Add search algorithm : SPFA
#28 opened by Yonaba - 0
Replace ThetaStar with Lazy ThetAstar
#27 opened by Yonaba - 1
PointGraph
#11 opened by Yonaba - 3
Expose a line of sight method to the Grid class
#17 opened by Yonaba - 2
Merge node based pathfinding to master
#9 opened by Yonaba - 1
Path caching and lookup
#4 opened by Yonaba - 4
Nodes that can be traversed but not "landed on"
#24 opened by dookzoom - 6
Avoiding specific Nodes
#18 opened by Yonaba - 0
Nodes traversal rules for grid tiles
#21 opened by Yonaba - 0
Customizable grid traversal
#16 opened by Yonaba - 0
- 0
- 12
Integrating Jumper in TrAinsported
#15 opened by mxub - 0
Maximum length paths
#12 opened by Yonaba - 0
Incomplete paths
#10 opened by Yonaba - 3
Syntax error
#8 opened by Ziao - 1
Provide some early exit to getPath
#3 opened by Yonaba - 0
- 0
- 0
Heuristics should take the node as arguments
#6 opened by Yonaba - 9
- 9