/Epic-Roll-a-Ball

Roll a ball but with post processing, baked lighting, reflection probes, normal mapping and custom shaders

Primary LanguageC#

Epic-Roll-a-Ball

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Details

  • Unity Version: 2017.4.28f1
  • Purpose: Demonstration of Visuals in Unity
  • Duration of Project: 1 week
  • Project Description: A roll a ball project but with improved visuals
  • Visuals shown includes:
    • Custom Cube/Sphere models made in blender
    • Post Processing V2
    • Reflection Probes
    • Lightmap baking
    • Extra: HLSL Shader scripting Example (In Shader Scene)

Controls

Movement with WASD or Arrow keys
Camera movements with Mouse position
Camera zoon with Mouse scroll wheel