A redstone emulator aimed at speed and ease of use. Currently it is still in the developement phase, but plans to go into beta in a bit! This will compile the build down staticly. Adding blocks will require a rebuild.
Takes insparation from MCHPRS. This is different because it provides almost every redstone compenent.
The only exepction (for now) is sulk sensors
Currently it is NOT AT A USABLE STATE. So all of these are plans.
You should use the red-phosphorus
crate, and just that. All of the other crates should be accesable from there.
- Full parity with current version (without sculk sensors)
- Full parity w/ sculk sensors
- Work on 1.12
- Make a "plugin" system for allowing additions of new redstone components without forking
- Some calcs for calculating the power output of containers.
Available under the Apache License (Version 2.0) or the MIT license, at your option.