Yuuon's Stars
996icu/996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
ossrs/srs
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
nissl-lab/npoi
a .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
juicycleff/flutter-unity-view-widget
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
AvaloniaCommunity/awesome-avalonia
A collection of interesting libraries and tools for Avalonia project.
JasonXuDeveloper/JEngine
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Habrador/Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Unity-Technologies/uaal-example
remiliacn/qqBot
一个会发色图、会聊*、会进行数据分析以及自然语言处理的沙雕多功能机器人。
dotsnav/dotsnav
A fully dynamic planar navmesh for Unity supporting agents of any size
plyoung/UIElements
Various scripts related to Unity UI Toolkit (UIElements).
Justin-sky/Nice-TS
基于puerts的Unity游戏框架,集成fairygui,protobufjs并采用addressables管理资源
kierstone/Buff-In-TopDownShooter
The best game skill system framework
Fy-/FyWorld
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
qq362946/AOI
c# AOI algorithm for cross linked list
jadvrodrigues/CustomNavMesh
Alternative to Unity's NavMesh system where the agents avoid each other.
AkiKurisu/AkiBT
Powerful Behavior Tree Editor using GraphView for Unity
fx-lange/unity-record-and-repeat
Recording and playback of custom data via Unity Timeline
linusmossberg/light-field-renderer
Interactive light field renderer using dynamically reparameterized light fields.
kaiyumcg/Vortex
Play/blend animations, animator controllers in runtime. Uses playable API
yukuyoulei/ConfigExcel
【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行
napo-sawada/era4X