Pinned Repositories
3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
BookContainer
旨在学习,共同进步。
ccia_code_samples
Code samples for C++ Concurrency in Action
Concurrency-with-Modern-Cpp
:book: 作为对《Concurrency with Modern C++》的中文翻译。
csapp
design-patterns-modern-cpp20
Source Code for 'Design Patterns in Modern C++20' by Dmitri Nesteruk
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
DX12RenderTutorial
Samples for "Advanced Computer Graphics" lecture course in SPbSTU
Yuzuki-N's Repositories
Yuzuki-N/3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
Yuzuki-N/BookContainer
旨在学习,共同进步。
Yuzuki-N/ccia_code_samples
Code samples for C++ Concurrency in Action
Yuzuki-N/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Yuzuki-N/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
Yuzuki-N/DX12RenderTutorial
Samples for "Advanced Computer Graphics" lecture course in SPbSTU
Yuzuki-N/games106
现代图形绘制流水线原理与实践,作业框架。
Yuzuki-N/learn-nanite
学习并用vulkan实现nanite,赶春招写的,代码还比较乱
Yuzuki-N/MarioGame
Yuzuki-N/MyData
share my data
Yuzuki-N/OneWeekend
Yuzuki-N/OpenGL-4-Shading-Language-Cookbook-Third-Edition
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
Yuzuki-N/LuxGI
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Yuzuki-N/orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Yuzuki-N/Performance-Lab
Yuzuki-N/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
Yuzuki-N/Project0-Getting-Started
Yuzuki-N/Project1-CUDA-Flocking
Yuzuki-N/Project2-Stream-Compaction
Yuzuki-N/Project3-CUDA-Path-Tracer
Yuzuki-N/proxy
Proxy: Next Generation Polymorphism in C++
Yuzuki-N/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Yuzuki-N/re01
《Re01:从零开始的编程之路》是一套专门面向零基础同学,全程以实战为主的编程教学视频课。从零基础到能够独立开发商业级项目。
Yuzuki-N/SoftwareRender
Yuzuki-N/The-Modern-Vulkan-Cookbook
The Modern Vulkan Cookbook published by Packt
Yuzuki-N/vkDOOM3
Vulkan DOOM 3 port based on DOOM 3 BFG Edition
Yuzuki-N/vkguide-zig
An implementation of vkguide.dev in the zig programming language
Yuzuki-N/XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
Yuzuki-N/yuzuki-n.github.io
Yuzuki-N/zig-gamedev
Dev repo for @zig-gamedev libs and sample applications