Pinned Repositories
CoreText
Script Language to be used with our SingularityEngine
el_decko_core
Python based Stream Deck managing core allowing for a flexible backends and various UIs
Facetracker
Wrapper UI for OpenSeeFace's facetracker
optimus-ui
GTK4 interface to be used with nvidia-prime, prime-select or suse-prime
peng-shop-backend-snap
Snapcraft backend to use with Peng!Shop
peng-shop-backend-zypp
libzypp backend to use with Peng!Shop
PRIME-Helper
A GNOME Extension for GNOME 41 and above to allow you to switch between integrated, discrete, and offloading hybrid graphics from the control panel.
se-render-vulkan
Dummy Vulkan render backen to be used with out Singularity engine.
SpaceConflicts_Empires_Old_Prototype
ZGUI
GUI toolkit to be used with out SingularityEngine.
Z-Ray Entertainment's Repositories
Z-Ray-Entertainment/optimus-ui
GTK4 interface to be used with nvidia-prime, prime-select or suse-prime
Z-Ray-Entertainment/Facetracker
Wrapper UI for OpenSeeFace's facetracker
Z-Ray-Entertainment/PRIME-Helper
A GNOME Extension for GNOME 41 and above to allow you to switch between integrated, discrete, and offloading hybrid graphics from the control panel.
Z-Ray-Entertainment/el_decko_core
Python based Stream Deck managing core allowing for a flexible backends and various UIs
Z-Ray-Entertainment/el-decko
El Decko is a collection of user interfaces, backends and other utilities to make use of Elgato Stream Decks on Linux
Z-Ray-Entertainment/el_decko_backend_mpris
A Backend for El Decko to emulate media key press from your Stream Deck
Z-Ray-Entertainment/el_decko_backend_obs_ws
OBS Studio Websocket backend for El Decko
Z-Ray-Entertainment/el_decko_ui_gtk4
GTK4 based user interface for El Decko
Z-Ray-Entertainment/CoreText
Script Language to be used with our SingularityEngine
Z-Ray-Entertainment/hurby
Twitch IRC Chat bot
Z-Ray-Entertainment/kalpa-utils
Utility scripts I wrote to be used with Kalpa Desktop
Z-Ray-Entertainment/peng-shop-backend-zypp
libzypp backend to use with Peng!Shop
Z-Ray-Entertainment/se-render-legacy-opengl
Legacy OpenGL based render backend to be used with our SingularityEngine
Z-Ray-Entertainment/se-render-vulkan
Dummy Vulkan render backen to be used with out Singularity engine.
Z-Ray-Entertainment/SingularityEngine
Java based 2D/3D game engine. Originally developed to be used with our Game Space Conflicts - Empires. This project was dropped in favor of using Godot Engine instead.
Z-Ray-Entertainment/SpaceConflicts_Empires_Old_Prototype
Z-Ray-Entertainment/ZGUI
GUI toolkit to be used with out SingularityEngine.
Z-Ray-Entertainment/.github
Z-Ray-Entertainment/el_decko_backend_edcore
El Decko backend to control the El Decko Core library
Z-Ray-Entertainment/el_decko_backend_keystroke
El Decko Backend to support generic keyboard shortcuts for general purpose use.
Z-Ray-Entertainment/el_decko_ui_qt6
Qt6 based user interface for El Decko
Z-Ray-Entertainment/el_decko_ui_tui
Terminal based user interface for El Decko
Z-Ray-Entertainment/nouveau-reclock
Graphical interface to manually allow for re-clocking your nVidia GPU using nouveau
Z-Ray-Entertainment/peng-shop-backend
General backend of Peng!Shop to write user interfaces too.
Z-Ray-Entertainment/peng-shop-backend-packagekit
Optional packgekit backend. If peng-shop-backend is compiled with pkgkit support it will be preffered over other managing backends.
Z-Ray-Entertainment/peng-shop-interface-tui
Terminal user interface to use with Peng!Shop
Z-Ray-Entertainment/peng-shop-interface-winforms
Yes it is what it sounds like. I mean let's be honest the way of managing software on Windows is just hilarious...
Z-Ray-Entertainment/prime-helper-ui
Zenity and kdialog based collection of shell scritps to help users with older nVidia Optimus Laptops.
Z-Ray-Entertainment/SELibs
Development libraries our SinguarityEnngine and components are based off.
Z-Ray-Entertainment/tharsis
A Vulkan and Rust based controller friendly UI for GNU/Linux. It's planed to run as a standalone application atop gamescope.