/SurviveGame

Primary LanguageJavaScript

This file is for writing down ideas/concepts and other stuff relating to this game, please ignore.

Biomes: {

  • Forest
  • Jungle
  • Desert
  • Tundra
  • Swamp
  • Savanna
  • Beach }

Biome-Variations?: {

  • Surface/Normal
  • Cave/Underground
    • Ravine
  • Mountain
  • River
    • Shallow
    • Deep
  • Lake }

Things: {

  • Rock

    • Small
    • Regular
    • Large
    • Huge
    • Mineral
    • Mossy
  • Tree

    • Species
      • Oak (Forest)

      • Spruce (Tundra)

      • Maple (Forest)

      • Hazel (Forest)

      • Palm (Beach)

      • Willow (Swamp)

      • Mahogany (Jungle)

      • Acacia (Savanna)

        • Types
          • Sapling
          • Small
          • Regular
          • Large
          • Huge
          • Stump
  • Plants

    • Day-only
    • Night-only
    • Mushroom
    • Fruit
    • Vegetable
    • Yucca (rope & fire starter)
    • Flowers
    • Cactus
  • Stick

    • Small
    • Large
  • Seeds

    • Acorn (Oak)
    • Pine Cone (Spruce)
    • Maple Seed (Maple)
  • Food

    • Maple Syrup
    • Fruit
    • Berries
    • Vegetables
    • Meat
    • Nuts
  • Animals

    • Land
      • Neutral/Aggressive
        • Lions
        • Tiger
        • Monkeys
        • Bears
          • Brown
          • Black
          • Polar
          • Panda
      • Passive
        • Small
          • Rabbits
          • Mice
          • Rats
          • Spiders
          • Chickens
          • Ducks
        • Medium/Large
          • Deer
          • Sheep
          • Cows
          • Horses
          • Donkeys
    • Water
      • Sharks
      • Dolphins
      • Fish
        • Piranha
        • Pufferfish
        • Salmon
        • Tuna
        • Cod
      • Turtles (Both land / water)
        • Sea
        • Land
    • Air
      • Bats
      • Birds }

Investigation: { Step 1: (Choose type)

  • Quick
  • Regular
  • Thorough

Step 2: (See things to interact with, list of items/structures, changes with season, biome and time) For example (Biome = Forest, Season = Spring, Time = Afternoon, factors when investigation is finished, so start at night and finish at morning = results as morning):

  • 3x Small Rock
  • 4x Small Tree
  • 1x Large Tree
  • 2x Tree Stump
  • 2x Berry Bush
  • 1x Yucca Plant

Step 3: (Choose a thing to interact with and get more options) For example a rock or a tree: (Small Rock):

  • Pick up
  • Look underneath

(Regular Oak Tree):

  • Chop (requires axe)
  • Shake (chance to drop acorn)
  • Cut bark (requires knife)

Step 4 (Optional): (If option from step 3 has more options than repeat step 3 with new options) (Step 3: Look underneath small rock): Pile of critters/insects:

  • Pick up

Step 5: (Go back to step 2 minus the already used resources) }