This project is work in progress.
guile-wl-play is a direct-to-prototol implementation for wayland clients
It is a work-in-progress. I'm just trying to get my hands around implementing the protocol and interacting with the server in Guile.
This uses fibers to run a cooperative sender, receiver and monitor. The monitor is guile coop-server. connect: "telnet localhost 37146"
sockmsg.c sendmsg and recvmsg! along with bytevector->cmsg-list cmsg-list->bytevector
xmmap.c ugly hack for mmap, better one coming to guile
wl-client.scm support code scanner wayland client protocol code generator code/*.scm generated codes
demo07 demo program demo08 adding more structure, scrolled update
V0.10.0 first working release V0.11.0 updated scanner, generates enums, added demo08