ZTalent's Stars
996icu/996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
formulahendry/955.WLB
955 不加班的公司名单 - 工作 955,work–life balance (工作与生活的平衡)
testerSunshine/12306
12306智能刷票,订票
coder2gwy/coder2gwy
互联网首份程序员考公指南,由3位已经进入体制内的前大厂程序员联合献上。
imDazui/Tvlist-awesome-m3u-m3u8
直播源相关资源汇总 📺 💯 IPTV、M3U —— 勤洗手、戴口罩,祝愿所有人百毒不侵
bbfamily/abu
阿布量化交易系统(股票,期权,期货,比特币,机器学习) 基于python的开源量化交易,量化投资架构
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
google/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
LearnOpenGL-CN/LearnOpenGL-CN
http://learnopengl.com 系列教程的简体中文翻译
syoyo/tinygltf
Header only C++11 tiny glTF 2.0 library
CesiumGS/gltf-pipeline
Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
xiazhongyv/PKUAutoSubmit_online
萌新友好的,无需下载文件与配环境的,基于Github Actions的,P大学生出入校自动报备程序
xelmirage/pku_thesis_docx
docx版本的北京大学毕业论文模板
ericyi/GSPN
GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud
thibauts/pop-buffer
Progressive encoding for 3D meshes
bhaettasch/pop-buffer-demo
WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer and a small writing component that creates POP Buffer binaries from obj files.
fornorp/Mesh-Segmentation
Implementation of Hierarchical Mesh Decomposition using Fuzzy Clustering and Cuts
Shicoder/HKS
the matlab code of heat kernel signature
timofeysaybel/MeshSegmentation
bigdreamer91/3DShapeSimilarity
Matching 3D shapes based on weighted point sets combined with PCA
ZTalent/pku_thesis_docx
docx版本的北京大学毕业论文模板