ZachBowman
AAA and indie game developer, musician, and all-around cool dude.
Nightmare Games / Burning Freak IndustriesSeattle, Washington
Pinned Repositories
Blockhead-Javascript
2D puzzle game originally made in C# for Windows, enhanced and ported to my Outlaw JS game engine. Still in progress.
Boxland_Incorporated
A 2D action-puzzle-adventure game, ported and updated from XNA to Monogame.
Burning_Freak_Website
HTML and CSS for Burning Freak Industries, my multimedia company.
clickable_map
A clickable map with unique URLs made with Javascript, jQuery and SVG.
Dreamscape_Boxland
In-construction level editor for Boxland made in WPF.
H0V3R-v1
Cyberpunk hovercar racing arcade game under heavy development right now in Unity.
Outlaw-JS
A JavaScript game engine that lets you do what you want - no rules. Cross-platform, cross-browser, and flexible as hell.
Photon
2D graphics engine made in C++ from scratch (eventually going 3D).
Super-Krampus
Retro 2D platformer currently in production in C++ using my Photon rendering engine.
unreal-mech
ZachBowman's Repositories
ZachBowman/Blockhead-Javascript
2D puzzle game originally made in C# for Windows, enhanced and ported to my Outlaw JS game engine. Still in progress.
ZachBowman/Boxland_Incorporated
A 2D action-puzzle-adventure game, ported and updated from XNA to Monogame.
ZachBowman/H0V3R-v1
Cyberpunk hovercar racing arcade game under heavy development right now in Unity.
ZachBowman/Outlaw-JS
A JavaScript game engine that lets you do what you want - no rules. Cross-platform, cross-browser, and flexible as hell.
ZachBowman/Photon
2D graphics engine made in C++ from scratch (eventually going 3D).
ZachBowman/Super-Krampus
Retro 2D platformer currently in production in C++ using my Photon rendering engine.
ZachBowman/unreal-mech
ZachBowman/Burning_Freak_Website
HTML and CSS for Burning Freak Industries, my multimedia company.
ZachBowman/clickable_map
A clickable map with unique URLs made with Javascript, jQuery and SVG.
ZachBowman/Dreamscape_Boxland
In-construction level editor for Boxland made in WPF.
ZachBowman/engineer-angular
A starship management game written for the web in Angular 7. Currently in the prototype phase.
ZachBowman/Nightmare_Games_Website
The html and css for Nightmare Games, my indie game studio.
ZachBowman/scroller_horizontal
A horizontal scrolling marque made in Javascript for the web. It can scroll anything that fits in a div.
ZachBowman/scroller_vertical
A Javascript program to vertically scroll the contents of a div.
ZachBowman/text_draw
A small web program that redraws the text typed by the user in random fonts and colors.
ZachBowman/text_draw_js
A Javascript program (web page) that displays typed text in random fonts, colors and sizes, one character at a time.
ZachBowman/Ultraguy-v1
Acade-style platforming game made with my Outlaw JS game engine.
ZachBowman/Ultraguy_Lua
An early prototype for Ultraguy made in the Lua-based Love engine.
ZachBowman/Wobbly_Piss
A small HTML5 game made with plain Javascript.
ZachBowman/WPF_Demo
A demo in WPF showing off some novice and intermediate-level data binding, using randomized color sliders.
ZachBowman/WPF_Prism_Demo
Some more advanced WPF data binding using Prism, turning a ListBox into an editable data entry system.
ZachBowman/Zach_Bowman_Website
The html, css, and javascript for my portfolio site.