Issues
- 0
Dependency Dashboard
#15 opened by renovate - 0
ui/ux change percentage health in sidebar to raw health value (like the action bar)
#86 opened by ZakShearman - 0
- 2
UI/UX improvements
#75 opened by ZakShearman - 1
Revamp Plans
#35 opened by ZakShearman - 0
- 1
Rework pathfinding to use iam's pathfinder
#71 opened by ZakShearman - 1
Tower Intellect Module
#43 opened by ZakShearman - 0
Add mobs
#2 opened by ZakShearman - 1
Health percentage user setting mode doesn't work. It's not a percentage kekw
#73 opened by ZakShearman - 0
Game ending properly
#54 opened by ZakShearman - 2
- 0
Castle Towers
#44 opened by ZakShearman - 0
Walls
#45 opened by ZakShearman - 4
Add towers
#1 opened by ZakShearman - 0
Reactions
#5 opened by ZakShearman - 0
Towers shooting dead enemies at the same time
#70 opened by ZakShearman - 0
Dynamic resistance/modifier system
#8 opened by ZakShearman - 1
Autogenerated mob/tower stats
#40 opened by ZakShearman - 0
Castle Shield
#10 opened by ZakShearman - 0
Stacking Damage Indicators
#6 opened by ZakShearman - 0
- 1
Story mode (Campaign)
#3 opened by ZakShearman - 1
Implement free/starter troops
#22 opened by ZakShearman - 0
User settings
#7 opened by ZakShearman - 2
Overloadable configurations
#4 opened by ZakShearman - 0
Unit tests
#9 opened by ZakShearman