ZaneDubya/UltimaXNA

transparent static bugs

Opened this issue · 4 comments

screenshot_155
after adding transparent flag support to the client a lot of bugs is appear. a strange border around tile and random black squads changed as character move. is transparent not released ?

Hi,
just out of curiuosity, can you post screenshot from original client? To compare.

https://clip2net.com/s/3WQXGBe
sand as tiledate and static water

and few questom more -
i cant find any realization of torch/candle light circles. dont did it or miss some packets handlers?
and i can target land tiles. world.input.mouse.mouseOverGround storage only statics, its a big problem for me, but i failed to change it from client.

Hi guys.
I think the author stopped to develop ultimaxna.
About this i want share with your a new project: https://github.com/andreakarasho/ClassicUO