Pinned Repositories
beef-tinyxml2
A tinyxml2 port to the BeefLang
ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
cr
cr.h: A Simple C Hot Reload Header-only Library
EnhancedMap
A free Ultima Online map tool
MapCreator-Development
An Ultima Online™ Map Creation Utility That Utilizes Adobe™ Photoshop
noname
{noname} - a new engine that mix sokol & SDL2
PlayUO
PlayUO, formerly known as Krrios Client, is an Ultima Online client.
TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
UltimaCore
An Ultima Online file reader
ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
andreakarasho's Repositories
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
andreakarasho/ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
andreakarasho/beef-tinyxml2
A tinyxml2 port to the BeefLang
andreakarasho/MapCreator-Development
An Ultima Online™ Map Creation Utility That Utilizes Adobe™ Photoshop
andreakarasho/noname
{noname} - a new engine that mix sokol & SDL2
andreakarasho/MapCreator_v3.0
Experimental - Does Not Fully Work Yet
andreakarasho/Razor-1
Razor is a free tool designed to help with simple tasks while playing Ultima Online.
andreakarasho/zig-updater
andreakarasho/Arch
A high performance c# Archetype Entity Component System ( ECS ) with optional multithreading.
andreakarasho/Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
andreakarasho/Beef
Beef Programming Language
andreakarasho/bevy
A refreshingly simple data-driven game engine built in Rust
andreakarasho/build-llvm
andreakarasho/ClassicUO.Host
andreakarasho/cuo-diff-tool-rust
andreakarasho/ECS
Simple Entity Component System with archetypes
andreakarasho/Flecs.NET
A C# wrapper for flecs
andreakarasho/FNA
FNA - Accuracy-focused XNA4 reimplementation for open platforms
andreakarasho/managed-doom
A Doom port written in C Sharp
andreakarasho/MinimalCSharpWasmWebGL-NativeAOT-LLVM
a minimal example of C# wasm WebGL app based on NativeAOT-LLVM WebAssembly
andreakarasho/MP3Sharp
MP3 decoder in managed .NET code.
andreakarasho/QuadTrees
High Performance QuadTree's for C# with proper struct support
andreakarasho/raylib-zig
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
andreakarasho/runtimelab
This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo.
andreakarasho/ServiceWorkerCronJob
Schedule Cron Jobs using HostedService in ASP.NET Core
andreakarasho/SnailsXNA
Snails is a 2D platformer / puzzle game where the main objective is to help the snails reach the level exit.
andreakarasho/StructPacker
Low-level, lightweight and performance-focused serializer for C# struct types that uses Source Generators technology.
andreakarasho/uo-rust-libs
Rust libraries for reading Ultima Online data files
andreakarasho/WGPU.NET
Cross-platform .NET bindings to wgpu-native.
andreakarasho/zls
The @ziglang language server for all your Zig editor tooling needs, from autocomplete to goto-def!