Pinned Repositories
2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
CocosMFCEditor
cocos in MFC, use to create gui editor
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
egret-core
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
free-tex-packer
Free texture packer
gitignore
A collection of useful .gitignore templates
gka
一款高效、高性能的帧动画生成工具
GraphicsLabtory
This project is for computer graphics learning
hexo-theme-next
Elegant theme for Hexo.
ZaneGJun's Repositories
ZaneGJun/CocosMFCEditor
cocos in MFC, use to create gui editor
ZaneGJun/2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
ZaneGJun/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
ZaneGJun/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
ZaneGJun/egret-core
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
ZaneGJun/free-tex-packer
Free texture packer
ZaneGJun/gitignore
A collection of useful .gitignore templates
ZaneGJun/gka
一款高效、高性能的帧动画生成工具
ZaneGJun/GraphicsLabtory
This project is for computer graphics learning
ZaneGJun/hexo-theme-next
Elegant theme for Hexo.
ZaneGJun/laya-free-tex-packer-cli
Free texture packer CLI
ZaneGJun/laya-free-tex-packer-core
Free texture packer core
ZaneGJun/layaair-cmd
LayaAir command line tool.
ZaneGJun/layadcc
ZaneGJun/LeetCodePractive
ZaneGJun/Lighting-System-2D
2D lighting system for GameMaker Studio
ZaneGJun/litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
ZaneGJun/Mistral-Water
Ocean simulation based on Tessendorf's FFT technique and Gerstner wave. Stockham formulation. White cap.
ZaneGJun/pako
high speed zlib port to javascript, works in browser & node.js
ZaneGJun/Paladin
a learn game and framework
ZaneGJun/pcui-graph
A JavaScript library for creating node-based graphs
ZaneGJun/PictureWarehouse
ZaneGJun/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
ZaneGJun/ShaderFrog-Runtime
Runtime library for ShaderFrog
ZaneGJun/Unity-Custom-Rendering-Pipline
A custom rendering pipeline(not SRP)'s practice & implement
ZaneGJun/Unity2DLighting
A 2D lighting system implement in Unity.
ZaneGJun/webgpu-metaballs
Metaballs rendered in WebGPU
ZaneGJun/ZaneGJun.github.io
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