Pinned Repositories
Blizzard-API-For-Unity
A library for using the Blizzard API inside Unity.
Unity-Editor-Tools
A collection of utilities to ease work within Unity.
Unity-Scene-ScriptableObject
A way of storing scenes in a ScriptableObject.
Unity-ScriptableVariables
A way of storing common types as references in your assets.
Unity-Shader-SimpleVertexColor
A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.
ZeShmoutt's Repositories
ZeShmoutt/Unity-Scene-ScriptableObject
A way of storing scenes in a ScriptableObject.
ZeShmoutt/Unity-ScriptableVariables
A way of storing common types as references in your assets.
ZeShmoutt/Blizzard-API-For-Unity
A library for using the Blizzard API inside Unity.
ZeShmoutt/Unity-Editor-Tools
A collection of utilities to ease work within Unity.
ZeShmoutt/Unity-Shader-SimpleVertexColor
A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.