A SwiftUI View to display SVGs (Scalable Vector Graphics) using a WKWebView.
Example usage in SVG Shaper for SwiftUI (it is the View displaying the SVG in the upper left):
Note: SVG Shaper
is for converting SVGs to SwiftUI source code (which then gets compiled).
SVGWebView
is for displaying SVG resources (e.g. loaded from a
bundle or the web) at runtime. They serve different purposes.
This is just a single file, the
SVGWebView.swift
is small enough for just copying it to your project.
But it can also be embedded as a SwiftPM package.
IMPORTANT:
On macOS WKWebView
requires the "Outgoing Connections" (client)
entitlement to operate, w/o it'll show up blank. iOS doesn't seem to require
anything extra.
With iOS Xcode Previews do not work quite right, best to test in a real simulator.
The package URL is: https://github.com/ZeeZide/SVGWebView.git
Simply pass the SVG string to the View. For example:
import SwiftUI
import SVGWebView
struct ContentView: View {
var body: some View {
SVGWebView(svg:
"""
<svg xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100">
<rect x="10" y="10"
width="80" height="80"
fill="gold" stroke="blue"
stroke-width="4" />
</svg>
"""
)
.frame(width: 300, height: 200)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
SVGWebView is brought to you by ZeeZide. We like feedback, GitHub stars, cool contract work, presumably any form of praise you can think of.