The Masters Pupil TAS Tool
- Install MelonLoader (I'd recommend making a duplicate of your Masters Pupil folder to keep a clean and modded build seperate)
- Grab a release or build manually
- Put built
TMPTAS.dll
in modded The Masters Pupil/mods/
directory
Grab the latest here
- Build TMPTAS solution
- If
Dependancies
are missing (you will have a lot of errors):- Open solution explorer
- Dropdown the solution till you see
Dependancies
- Right-click
Dependancies
and selectAdd Project Reference
(make sure all old dependancies are cleared) - Click browse
- Add
MelonLoader.dll
from directoryThe Master's Pupil\MelonLoader\net6\
- Add
Assembly-CSharp.dll
from directoryThe Master's Pupil\TheMastersPupil-v1.2_Data\Managed\
- Add
Unity.InputSystem
from directoryThe Master's Pupil\TheMastersPupil-v1.2_Data\Managed\
- Select all Assembiles in directory
The Master's Pupil\TheMastersPupil-v1.2_Data\Managed\
in the namespaceUnityEngine
(starts with UnityEngine.)
- If
Show ingame colliders, player movement direction and player ground check.
Yellow colliders are triggers and won't cause the player to collide with them but usually run events.
Blue colliders are not triggers (there's no physics matrix checking yet, player may or may not collide)
KeyPad0: Resume/Pause time
KeyPad1: Set time speed to x0.5
KeyPad2: Set time speed to x0.25
KeyPad3: Set time speed to x0.1
KeyPad4: Quick change scene backwards
KeyPad6: Quick change scene forwards
KeyPad9: Step frame by frame