Change the "x_mod.lua" files to folders
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sprunk commented
Some files (customcmds.lua, unitdefs_post.lua etc) look for a _mod file so that mods don't have to override the vanilla file. But you can have a mod of a mod, or load two mods in parallel. Collections of mod content could become folders instead (so you'd have a Commands folder and everything there is a command, a DefsPost folder and everything is a processing bit, etc).