/Noesis-Plugins

File format plugins for Noesis 3D viewer/converter app.

Primary LanguagePython

Noesis-Plugins

My plugins for Noesis by Rich Whitehouse.

If you find any issues with the plugins, feel free to contact me here or on Xentax or anywhere.

Megaman X8 (PC) (fmt_mmx8_wsx.py & fmt_mmx8_wpg.py)

Opens textures and most models in the game (and animations too).

Fatal Frame 4 (Wii) (fmt_fatalframe_rsl.py)

Textures and rigged models. Reqires lib_zq_nintendo_tex.py!

Notes:

  • Some meshes have flipped normals on rare occasion.
  • Only diffuse textures are applied.
  • Animation support can probably be added if requested.

Star Wars: The Force Unleashed (Wii) (fmt_swtfu_wii_tex.py)

Textures. Reqires lib_zq_nintendo_tex.py!

Planet 51 (Wii) (fmt_planet51_wii_s3t.py)

Textures. Reqires lib_zq_nintendo_tex.py!

Silent Hill: Shattered Memories (fmt_silenthill_wii_tx.py)

Textures. Reqires lib_zq_nintendo_tex.py!

See this topic.

Fire Emblem (Wii) (fmt_fireemblem_gs.py & fmt_fireemblem_pak.py)

Extracts .pak files. Opens .gs/.g files (mesh, uv, skeleton, weights, vertex colors).

Notes:

  • Requires fmt_wii_tpl.py (and lib_zq_nintendo_tex.py) to load textures but can do without it. Only diffuse textures are applied but all textures are loaded.
  • Vertex colors are disabled by default. To enable them, change vertex_colors = 0 to vertex_colors = 1. Likewise, you can disable texture loading by setting textures flag to 0.

MT Framework Engine (3DS) (fmt_mtframework_3ds_tex.py)

Textures.

Uses etc1tool.exe by onepiecefreak3.

https://github.com/onepiecefreak3/etc1tool/releases

Put the executable into Noesis/Scenes folder.

TPL format (fmt_wii_tpl.py)

Common Wii texture format. Reqires lib_zq_nintendo_tex.py!

Nintex lib (lib_zq_nintendo_tex.py)

Work-in-progress library for extracting textures used on Nintendo consoles.

Also can be used as Texture Finder, just add .nintex extension to the file you want to examine.