/mod-challenge-modes

Challenge Modes Module for AzerothCore

Primary LanguageC++MIT LicenseMIT

AzerothCore Challenge Modes

Challenge Modes Module for AzerothCore

This module adds the following challenge modes:

  • Hardcore - Players who die are permanently ghosts and can never be revived.
  • Semi-Hardcore - Players who die lose all worn equipment and carried gold.
  • Self Crafted - Players can only wear equipment that they have crafted.
  • Item Quality Level - Players can only wear equipment that is of Normal or Poor quality
  • Slow XP Gain - Players receive 0.5x the normal amount of XP.
  • Very Slow XP Gain - Players receive 0.25x the normal amount of XP.
  • Quest XP Only - Players can receive XP only from quests
  • Iron Man Mode - Enforces the Iron Man Ruleset

Challenges can be activated per-character by interacting with the Shrine of Challenge added near the graveyard of each starting area. Challenges can only be enabled on characters at level 1 (or level 55 for Death Knights).

Multiple challenges can be activated on a single character as long as they do not conflict, such as Hardcore and Semi-Hardcore.

Rewards for reaching level thresholds for each challenge can be added using the Config file, and can include:

  • Items
  • Titles
  • Talent Points
  • Increased XP Rate

Please note that this module uses Player Settings to store enabled challenges, so please ensure EnablePlayerSettings is set to 1 in your worldserver.conf.