Open Media Streamer Native SDK
Introduction
Open Media Streamer client SDK for native Windows/Linux/iOS applications are built upon the W3C WebRTC standard to accelerate the development of real time communication applications on these platforms. It supports peer to peer and conference mode communication working with Open Media Stream MCU server.
- Supported Windows platform: Windows 7 and above.
- Supported Linux platform: Ubuntu 16.04.
- Supported iOS platform: iOS 9.0 and above.
Documentation
To generate the API document, go to scripts directory, and run python build-win.py --docs
for Windows or ./gendoc.sh
in talk/oms/docs/ios
for iOS.
You need Doxygen in your path.
How to build
Prepare the development environment
Before you start, make sure you have following prerequisites installed/built:
Following dependencies are for Windows only:
Get the code
- Make sure you clone the source code to
src
dir. - Create file named .gclient under the same directory of
src
dir, with below contents:
solutions = [
{
"managed": False,
"name": "src",
"url": "https://github.com/open-media-streamer/oms-client-native.git",
"custom_deps": {},
"deps_file": "DEPS",
"safesync_url": "",
},
]
target_os = []
Build
Windows
- Set environmental variable
BOOST_ROOT
to your boost source tree. - Run
gclient sync
. It may take a long time to download large amount of data. - Go to src/srcitps/ directory, and run:
python build-win.py --sdk --tests --ssl_root /path/to/ssl --msdk_root /path/to/msdk --output_path /path/to/out
. The built binary will be underoutput_path
, the documents for sdk will also be copied to this directory if docs has been generated. If not setoutput_path
, the built binary will be under src/out directory. Be noted the first time you run this would take a long time to pull chromium/webrtc dependencies and require a network accessible to Google's code/storage infrastructure.ssl_root
to the directory of your OpenSSL 1.1.0 binary.msdk_root
to the directory of your Intel Media SDK for Windows, version 2018 R1 or higher.
iOS
- Run
gclient sync
. It may take a long time to download large amount of data. - Build OMS iOS SDK with
scripts\build.py
.
Android
- Replace the last line of
.gclient
withtarget_os=["android"]
- Run
gclient sync
. It may take a long time to download large amount of data. - Build libwebrtc for OMS Android SDK with
scripts/build_android.py
.
How to contribute
We warmly welcome community contributions to oms-client-native repository. If you are willing to contribute your features and ideas to OMS, follow the process below:
- Make sure your patch will not break anything, including all the build and tests.
- Submit a pull request onto Pull Requests.
- Watch your patch for review comments if any, until it is accepted and merged.
OMS project is licensed under Apache License, Version 2.0. By contributing to the project, you agree to the license and copyright terms therein and release your contributions under these terms.
How to report issues
Use the "Issues" tab on Github.