This console application demonstrates a method to bypass anti-cheat mechanisms in Unity games. It utilizes shellcode injection techniques to execute custom code within the game process, effectively circumventing anti-cheat measures.
- Initialization: The application initializes by locating the process ID of the Unity game.
- Process Manipulation: After locating the game process, the application opens a handle to it using Windows API functions.
- Shellcode Execution: Custom shellcode is read from a binary file and injected into the game process.
- Remote Thread Creation: A remote thread is created within the game process, executing the injected shellcode.
- Anti-Cheat Bypass: The shellcode performs actions necessary to bypass anti-cheat mechanisms, enabling cheating within the game.
- Windows operating system
- Unity game with anti-cheat measures
- Shellcode file (*.bin) containing the custom code to execute within the game process
- Ensure that the shellcode file is located in the specified directory (
C:\ShellcodeDirectory
by default). - Compile and run the console application.
- Follow the on-screen instructions to bypass the Unity game anti-cheat.
- This application is for educational and research purposes only. Usage for cheating in online games or other unethical activities is strictly prohibited.
- Use caution when executing custom shellcode within game processes, as it may lead to unintended consequences or system instability.