ZirkCoetsee
Currently a software developer in the western cape. With a passion for people and computer science. Interested in the psychology behind the day to day life of a
Western Cape, Somerset West
Pinned Repositories
Traffic-Simulation-Zirk-Coetsee
Fuzzy Logic Traffic Sim Project
Ball-Launcher-Mobile
Section 1 of the Gamedev.tv's Unity C# Mobile Game Development - Make 3 Games From Scratch Course. First ever mobile game, with angry bird machanics. Very simple implementation just to practice and get use to using the mobile tools and touch controls.
DeathToTheNecromancer
This game is inspired by GameDev.tv's 2022 game jam "Death is only the beginning". We decided to go for a floating skull that has been revived too many times and yearns for peace. With this, after a recent revival, you decided to seek out the Necromancer in the dungeon and finally find rest and peace. Scattered all around the dungeon are chests that can improve your base stats, careful not to draw out too many enemies because the swarming may just lead to your death....again... How to play: WASD / Arrow keys to move the player around Aim your player with the mouse Left-Mouse button to unleash your ghostly breath attacks Left-Shift to dash in your current direction Credits: Team: https://jaydubs7.itch.io/ - Jw van Rooyen https://zirki.itch.io/ - Zirk Coetsee Coding: Zirk Coetsee - Player Mechanics / Enemy AI / Skill Card System / Enemy Wave Spawner Jw van Rooyen - Wold generation - Level Design: Zirk Coetsee 3D Modeling Zirk Coetsee UI Zirk Coetsee Music Skeleton Manor by CrossedKiller, available at: https://crossedkiller.itch.io/free-halloween-music-for-video-games-skeleton-mano... Spirit of the Dead - Aakash Gandhi
Design-Patterns-Project-2D
Practice Design Patterns Top Down Shooter
LightVSDark
Submission for the GGJ 2022. MoonKeeper Keep the Balance You are a Luna, a Moonkeeper in training. You are part of a vast group of planetary custodians that have dedicated their lives to protect the sacred laws of the universe. Once you’ve completed your rite of passage, you will become the next Moonkeeper, a life-long duty that will place the balance of the cosmos in your hands. As a Moonkeeper, you are tasked with ensuring the correct rotation of the moon. To do so, you will need to collect enough light orbs to ensure that the Moon’s light level correlates with the Sacred Lunar Calendar. Fail, and your failure will have a rippling effect that could unravel the fabric of existence. That’s once you’ve completed your training and earned your right to become the next protector of the Moon.
Project-Boost
This is an adaptation of Section 3 of the Complete C# Unity Game Developer 3D Course (https://www.udemy.com/course/unitycourse2/). Explore under water caves and avoid crashing your ship
Third-Person-Shooter
Third Person Shooter for section 6 of the 3D Beginner Unity Developer course by Gamedev.tv
php-dev-image
Docker image for PHP/Laravel development
ZirkCoetsee's Repositories
ZirkCoetsee/Design-Patterns-Project-2D
Practice Design Patterns Top Down Shooter
ZirkCoetsee/Ball-Launcher-Mobile
Section 1 of the Gamedev.tv's Unity C# Mobile Game Development - Make 3 Games From Scratch Course. First ever mobile game, with angry bird machanics. Very simple implementation just to practice and get use to using the mobile tools and touch controls.
ZirkCoetsee/Third-Person-Shooter
Third Person Shooter for section 6 of the 3D Beginner Unity Developer course by Gamedev.tv
ZirkCoetsee/LightVSDark
Submission for the GGJ 2022. MoonKeeper Keep the Balance You are a Luna, a Moonkeeper in training. You are part of a vast group of planetary custodians that have dedicated their lives to protect the sacred laws of the universe. Once you’ve completed your rite of passage, you will become the next Moonkeeper, a life-long duty that will place the balance of the cosmos in your hands. As a Moonkeeper, you are tasked with ensuring the correct rotation of the moon. To do so, you will need to collect enough light orbs to ensure that the Moon’s light level correlates with the Sacred Lunar Calendar. Fail, and your failure will have a rippling effect that could unravel the fabric of existence. That’s once you’ve completed your training and earned your right to become the next protector of the Moon.
ZirkCoetsee/Project-Boost
This is an adaptation of Section 3 of the Complete C# Unity Game Developer 3D Course (https://www.udemy.com/course/unitycourse2/). Explore under water caves and avoid crashing your ship
ZirkCoetsee/DeathToTheNecromancer
This game is inspired by GameDev.tv's 2022 game jam "Death is only the beginning". We decided to go for a floating skull that has been revived too many times and yearns for peace. With this, after a recent revival, you decided to seek out the Necromancer in the dungeon and finally find rest and peace. Scattered all around the dungeon are chests that can improve your base stats, careful not to draw out too many enemies because the swarming may just lead to your death....again... How to play: WASD / Arrow keys to move the player around Aim your player with the mouse Left-Mouse button to unleash your ghostly breath attacks Left-Shift to dash in your current direction Credits: Team: https://jaydubs7.itch.io/ - Jw van Rooyen https://zirki.itch.io/ - Zirk Coetsee Coding: Zirk Coetsee - Player Mechanics / Enemy AI / Skill Card System / Enemy Wave Spawner Jw van Rooyen - Wold generation - Level Design: Zirk Coetsee 3D Modeling Zirk Coetsee UI Zirk Coetsee Music Skeleton Manor by CrossedKiller, available at: https://crossedkiller.itch.io/free-halloween-music-for-video-games-skeleton-mano... Spirit of the Dead - Aakash Gandhi
ZirkCoetsee/Traffic-Simulation-Zirk-Coetsee
Fuzzy Logic Traffic Sim Project