Game
{
id: id,
players: [ Players ],
turn: -1,
roll: [ ],
currentScore : 0,
started: false,
maxPlayers: 99999999999999999
}
Player
{
username: username,
score: 0
}
/create -> Game
optional: maxPlayers - int
/:gameid/state -> Game
/:gameid/join -> {game: Game, token: secret_token}
required: username - string
/:gameid/play -> Game
required: token - secret_token
required: keep - comma separated list of numbers
optional: stop - bool