You will find below all the useful information related to the free models I made
To setup the free model, paste this in the command bar at the bottom of the screen :
workspace.KillBricksHander.Parent = game:GetService("ServerScriptService")
or just drag the script into ServerScriptService
- Install a tag plugin such as this one : Tag Explorer (made by @5uphi)
- Open it via the toolbar
- Select your kill bricks in the explorer (only BasepParts such as part, unions, meshes NOT MODELS OR FOLDER)
- Type the name name of the tag (default is KillBrick) in the input field
- Click on the +
To add more kill bricks, select them in the explorer and click on the +
The following settings are availabel in the Configuration folder located in the script
NOTE : Any changes made during the game on the configuration objects will be ignored
Instance name | Type | Description |
---|---|---|
IgnoreForceField | boolean (true/false) | When a player spawn, he generally has a force field that make him/her invulnerable. If set to true, the player could be killed when he has the forcefield. |
UpdateKillBricks | boolean (true/false) | In the script, a loop check if the killbrick collection changed and apply changes on parts. If this option is set to false, any change on the parts will be ignored. |
KillBricksDelay | number | The collection check loop repeat regulary. This option define the delay between each check. (Works only if UpdateKillBricks is set to true) WARNING : IF THE NUMBER IS TOO LOW, THE GAME COULD EXPERIENCE MORE OR LESS SIGNIFICANT LAG |
Tag | string | The tag to add to the killbricks |