Soft evolution

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Contents

Overview

Evolution depend on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly.

About balanced evolution from research (this not all information)

  • After any team has researched any technology, a balance check will be performed that checks all teams.
  • If the team has not researched the technology "logistics 2", then the team is not taken into account.
  • Checks activity of teams, if the players have not played enough in comparison with the other team that played the most, then that team is not taken into account. (not necessarily)
  • After those checks, the evolution factor is calculated.
  • The mod counts from each teams the technologies researched + number of rockets launched. After (all technologies researched + number of rockets launched divide by all technology) = new evolution factor (not to be confused with evolution factor, becuase evolution factor will never be more than 100%)
  • If "Can balancing be omitted?" set true then evolution factor = new evolution factor
  • If "Can balancing be omitted?" set false then If evolution factor < new evolution factor then evolution factor = new evolution factor. (It is more difficult to progressing a team that has just begun to play)

Found an Issue?

Please report any issues or a mistake in the documentation, you can help us by submitting an issue to our GitLab Repository or on mods.factorio.com or on forums.factorio.com.

Want a Feature?

You can request a new feature by submitting an issue to our GitLab Repository or on mods.factorio.com or on forums.factorio.com.

Installing

If you have downloaded a zip archive:

  • simply place it in your mods directory.

For more information, see Installing Mods on the Factorio wiki.

If you have downloaded the source archive (GitLab):

  • copy the mod directory into your factorio mods directory
  • rename the mod directory to soft-evolution_versionnumber, where versionnumber is the version of the mod that you've downloaded (e.g., 1.1.0)

Dependencies

Required

License

MIT License

Copyright (c) 2019-2020, 2024 ZwerOxotnik <zweroxotnik@gmail.com>

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