Zylann/godot_heightmap_plugin

godot 4.3.dev5 error on active

yythlj opened this issue · 2 comments

thanks for reply.
I found another error when I active this plugin

Cannot connect to 'changed': the provided callable is not valid: ShaderMaterial::_shader_changed

And when I disactive the plugin the error disappear.
at: (core/object/object.cpp:1385)

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what amazing : when I choose to the Compatibility, the error disapear too.
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I'm not sure if that error is because of the plugin? If it only happens in Godot 4.3 dev5 (which is not even a stable version) or is specific to a particular renderer, it could be a Godot bug.

the provided callable is not valid: ShaderMaterial::_shader_changed

The plugin does not connect this function anywhere. This looks like a C++ method the engine is trying to connect.