Tool for quick testing shaders/rendering performance in different cases on the device.
- Create new Unity project or use existing
- In Package Manager press
+button and selectAdd package for git URL... - paste URL
git@github.com:a-gruzdev/unity-benchmark-tool.git
- Create tool instance in scene via shortcut
GameObject/Create Benchmark Tool - Add materials you want to test in the inspector of the tool (custom meshes are optional)
- Build project with this scene and run on the device
- Generate any geometry using the tool, and test your shaders rendering performance
