Reading the book Digital Audio Effects(DAFX), and implementing the synthesizers, filters and effects.
- Correctly implement all the effects in the book and other common effect that are not present in the book but a reliable implementation can be found, using its original implementation or other simpler and faster implementations.
- Visualize as much as possible to get a better understanding of the underlying algorithm.
- Simple and Easy to Understand, we use Python to make the code simpler and easier to understand.
- We can interactively changing the parameters and see what happens. To achieve it, we use Jupyter as our UI.
- This is not a project for production use, so performance is not our main goal, as long as it does not affect playability.
- Real time rendering is not our goal, either.
- Basic stuff
- Channels and connections(like in any DAW)
- Complex number intermediates
- Impulse response plotting
- Spectrum plotting
- Synthesizers
- Simple oscillators(Sine, Saw, Noise)
- Sampler
- Filters and Delays
- Comb filter(delay line), GrossBeat
- IIR filter
- Vibrato, Echo, Slapback, Flanger
- Modulators
- Single Side Band
- Ring Modulator
- Amplitude Modulator
- Phase Modulator
- Frequence Modulator
- Non-linear Processing
- Limiter
- Compressor
- Expander
- Wah-Wah Filter, Bell
- Time/Frequency Warping