Geometry Dash is an endless runner platform game in which the player controls a cube shaped icon that runs for an infinite amount of time while avoiding obstacles. The player's objective is to survive for as long as possible. The game environment is created through procedural generation as obstacles appear randomly which can be avoiding by jumping by over them.
In the initial or menu state of the game, pressing the "Enter" key will transition to the play state. In the play state, utilize the "Space" key for upward movement of the cube, controlling its actions within the game environment. In the event of a game over, To play again, rerun the game ny pressing "ENTER" key and it takes you back to the Iniital State , as the current implementation does support an automatic loop back to the initial or menu state after reaching the game over state.
How to Run the Project: Using Cmake: Use these commands on your terminal Things You have to do for the first time
- git clone https://github.com/aa08453/OOP_Project.git
- Then make sure that you are in a directory of OOP_Project.You can use the following command: cd OOP_Project
- mkdir build
- cd build
- cmake -G "MinGW Makefiles" ..
- mingw32-make
- .\main.exe
Using G++:
Use this command to run on terminal to compile: g++ *.cpp -IC:\mingw_dev_lib\include\SDL2 -LC:\mingw_dev_lib\lib -w -lmingw32 -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -o a.exe
Then run the .\a.exe command to run the game
If you would like to contribute to this project, please submit a pull request.