aaaaaa123456789/pokecrystal16
Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
Assembly
Issues
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Cannot compile
#16 opened by Scotts-Thoughts - 1
New pokemon sprites are scrambled
#12 opened by Unity123 - 1
Setting a repository
#13 opened by Seikerk - 0
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Count backwards for extra animation constants
#14 opened by Rangi42 - 1
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Fast Ball code doesn't work
#8 opened by aaaaaa123456789 - 0
Daycare doesn't preserve species
#7 opened by aaaaaa123456789 - 0
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IsThePlayerMonTypesEffectiveAgainstOTMon loads the types from the wrong bank
#5 opened by aaaaaa123456789 - 1
Update to pokecrystal?
#4 opened by MoriyaFaith - 1
Minor things to fix
#3 opened by aaaaaa123456789 - 1