Voxel Party is an 3D voxel-based MVC game engine built on Java, LWJGL and OpenGL.
- Ultra Concurrent Framework: a Model-View-Controller solution for ultimate performance
- OpenGL 3 Support: clean, modern, and quick
- Infinite, 3D Terrain: realistic terrain generation on the fly
- Distinct Biomes: diverse worlds with epic mountains, flowing rivers, and immersive forests
- Elegant Physics Engine: simple and robust
Check the issues page to request new features and bug fixes, or to see those in progress. The milestones page contains larger goals for the project.
- Java: cross platform and good enough
- OpenGL 3+: no legacy OpenGL
- LWJGL: the Light Weight Java Game Library for OpenGL bindings