A repo containing some of my work for my CECS 622 Simulation and Modeling of Discrete Systems Course
C#
CECS-622-Simulation-and-Modeling
A repo containing some of my work for my CECS 622 Simulation and Modeling of Discrete Systems Course
Some of the things I've done:
Monte Carlo Pi
This was a method of estimating the value of pi by randomly throwing darts at a circle within a square. This was built using Python, PyQt5, and Matplotlib
3D Space Pursuit Simulation
This simulation simulated some smart space commanders which chased each other and would destroy the other ship if they were within a specified input α angle and β distance. This was built in the Unity game engine using C#
Inventory Modeling for a Fictional Store
This was a model of a fictional store with various uniform random purchase requests, a Gaussian distribution of customer purchases, and variable inputs allowing the user to visualize the results of the simulation with a line chart and a bar chart; it sure felt like I was an Industrial Engineering major during this project.
And much more! Check out the folders above to see the code and corresponding reports of each project!