abcde134256's Stars
kyleneideck/BackgroundMusic
Background Music, a macOS audio utility: automatically pause your music, set individual apps' volumes and record system audio.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AppHouseKitchen/AlDente-Charge-Limiter
Menubar Tool to set Charge Limits and Prolong Battery Lifespan
XcodesOrg/XcodesApp
The easiest way to install and switch between multiple versions of Xcode - with a mouse click.
open-duelyst/duelyst
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
mafaca/UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
insthync/awesome-unity3d
A categorized collection of awesome opensource unity3d repos
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
CyberAgentGameEntertainment/UnityPerformanceTuningBible
Unity Performance Tuning knowledge book
ACh-K/Cubic-11
免費開源的 11×11 中文點陣體
enricopolanski/functional-programming
Introduction to Functional Programming using TypeScript and fp-ts.
needle-tools/compilation-visualizer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
needle-tools/needle-engine-support
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
brunomikoski/ScriptableObjectCollection
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
justinwasilenko/Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Haruma-K/UnityDebugSheet
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
CyberAgentGameEntertainment/SmartAddresser
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
Ravbug/UnityHubNative
A native alternative to the heavy Electron Unity Hub, written in C++
su9257/Odin-Inspector-Chinese-Tutorial
中文教程
cmuratori/misc
Clippings
Haruma-K/Addler
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Yecats/GameDevTutorials
Houses various game development tutorials and resources.
Cratesmith/Cratesmith.AssetUI
Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.
OwlcatGames/OwlcatMonoProfiler
QThund/LineRenderer2D
Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).
FrankNine/franknine.github.io
lumpn/unity-regex
Compose regular expressions using code
konekoya/game-dev-links
Resources for learning and developing games
lumpn/unity-indexing
Indexed foreach loops
lumpn/blog
Personal blog