https://abhinayaa1787.github.io/RPG-Game/
Technologies used to design this page used
- HTML
- CSS
- Javascript
-
Each character in the game has 3 attributes:
Health Points
,Attack Power
andCounter Attack Power
. -
Each time the player attacks, their character's Attack Power increases by its base Attack Power.
- For example, if the base Attack Power is 6, each attack will increase the Attack Power by 6 (12, 18, 24, 30 and so on).
-
The enemy character only has
Counter Attack Power
.- Unlike the player's
Attack Points
,Counter Attack Power
never changes.
- Unlike the player's
-
The
Health Points
,Attack Power
andCounter Attack Power
of each character must differ. -
No characters in the game can heal or recover Health Points.
- A winning player must pick their characters wisely by first fighting an enemy with low
Counter Attack Power
. This will allow them to grindAttack Power
and to take on enemies before they lose all of theirHealth Points
. Healing options would mess with this dynamic.
- A winning player must pick their characters wisely by first fighting an enemy with low
-
Your players should be able to win and lose the game no matter what character they choose. The challenge should come from picking the right enemies, not choosing the strongest player.