aboeing's Stars
NHLOCAL/AiTimeline
A timeline of notable generative AI events
gpt-omni/mini-omni
open-source multimodal large language model that can hear, talk while thinking. Featuring real-time end-to-end speech input and streaming audio output conversational capabilities.
infiniflow/infinity
The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text
lxx0628/Prompting-Framework-Survey
A curated list of awesome publications and researchers on prompting framework updated and maintained by The Intelligent System Security (IS2).
fogleman/primitive
Reproducing images with geometric primitives.
MrNeRF/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
psenough/teach_yourself_demoscene_in_14_days
A guide to learn and become active in the demoscene within a couple of weeks
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
GaijinEntertainment/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
CD-UNCC/Ultima-VI-Online
The Ultima VI Online Fan Project - A Free Online Multiplayer Version of Ultima VI: The False Prophet
englercj/gl-tiled
A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/
kutuluk/js13k-2d
A 2kb webgl 2d sprite renderer, designed for Js13kGames
nuvie/nuvie
Nuvie - New Ultima VI Engine
iOrange/bcdec
Small header-only C library to decompress any BC compressed image
yuliskov/SmartTube
SmartTube - an advanced player for set-top boxes and tvs running Android OS
carla-simulator/carla
Open-source simulator for autonomous driving research.
google/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
cruise-automation/webviz
web-based visualization libraries
morganbengtsson/mos
Lightweight game engine.
xiaoxu193/PyTeaser
Summarizes news articles
dtecta/solid3
SOLID - Software Library for Interference Detection
favreau/Sol-R
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
GPUOpen-Tools/compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
DanielChappuis/reactphysics3d
Open source C++ physics engine library in 3D
ctrl-alt-test/demo-archive
ctrl-alt-test.fr
zsaleeba/picoc
A very small C interpreter
Bercon/CoreCritical
HBC-00016: Core Critical - 4k intro
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
FreyaHolmer/ShaderForge
A Shader Editor for Unity