Pinned Repositories
ConstrainedGraphPartitioning
This is the source code of the algorithm described in the paper: "On Using Graph Partitioning with Isomorphism Constraint in Procedural Content Generation" presented at PCG Workshop 2017 part of FDG 2017.
d3-lasso
A lasso plugin for d3
Djinn
An experiment on exploring the generative space of a visual arts generator using Novelty Search.
dnd-monster-shopper
DnD Monster Shopper: Visualizing image collections with machine learning
DnD_Dashboard
Mandrill
data visualization for Dynamo
MOEAFramework
A Free and Open Source Java Framework for Multiobjective Optimization
parcoords-es
ES6 module of Syntagmatic's Parallel Coordinates
Processing_Sketches
A compilation of small sketches I did in Processing
Taksim
The source code for Taksim. A PCG system for generating game spaces using Answer Set Programming (ASP)
abuzreq's Repositories
abuzreq/ConstrainedGraphPartitioning
This is the source code of the algorithm described in the paper: "On Using Graph Partitioning with Isomorphism Constraint in Procedural Content Generation" presented at PCG Workshop 2017 part of FDG 2017.
abuzreq/Djinn
An experiment on exploring the generative space of a visual arts generator using Novelty Search.
abuzreq/Taksim
The source code for Taksim. A PCG system for generating game spaces using Answer Set Programming (ASP)
abuzreq/d3-lasso
A lasso plugin for d3
abuzreq/dnd-monster-shopper
DnD Monster Shopper: Visualizing image collections with machine learning
abuzreq/DnD_Dashboard
abuzreq/Mandrill
data visualization for Dynamo
abuzreq/MOEAFramework
A Free and Open Source Java Framework for Multiobjective Optimization
abuzreq/parcoords-es
ES6 module of Syntagmatic's Parallel Coordinates
abuzreq/Processing_Sketches
A compilation of small sketches I did in Processing
abuzreq/Small_libGDX_Games
A collection of small games I made in libGDX inspired by the game-a-week challenge.
abuzreq/SpeckleCore
.NET base for the speckle api