Pinned Repositories
acuibc
acuigame
airplaneGame
Following book LibGdx Game Development Essentials
Autohotkey-scripts-.ahk
My collection of autohotkey scripts. Some scripts are written by me, some are modified by me, some are completely created by others.
balloontip
A balloon tip component to spice up your Java Swing applications
BigDataView
100套大数据可视化炫酷大屏Html5模板;包含行业:社区、物业、政务、交通、金融银行等,全网最新、最多,最全、最酷、最炫大数据可视化模板。陆续更新中
binance-connector-java
Binance_Futures_Java
Java library for Binance futures
Bip44ForJava
bip44 library for java
brutalfighters-client
The client for my Brutal Fighters game, check out 'brutalfighters-server" for the server repository.
acuilab's Repositories
acuilab/balloontip
A balloon tip component to spice up your Java Swing applications
acuilab/Bip44ForJava
bip44 library for java
acuilab/bumpingbunnies
Remake of Jump'n'Bump for Android and the PC in Java.
acuilab/c2d-engine
Android/HTML5/desktop game engine base on libgdx
acuilab/Deepthought
Telegram Client written in Java to support multiple custom implementations
acuilab/FlappeeBeePOC
FlappeeBee libgdx game POC
acuilab/Games-Arcade
A game launcher showcasing all the educational games I've developed.
acuilab/java-universal-css-engine
acuilab/Learning-LibGDX-Game-Development-Second-Edition
Code repository for Learning LibGDX Game Development- Second Edition, published by Packt Publishing
acuilab/libgdx-cookbook
Sample code for the Libgdx Cross-platform Game Development Cookbook
acuilab/LibGDX-SplashScreen-Example
A proper example of how to create a splash screen for LibGDX games.
acuilab/lil-fx-editor
Automatically exported from code.google.com/p/lil-fx-editor
acuilab/martianrun
An Open-Source Running Game with libGDX
acuilab/mini2Dx-sample-tictactoe
mini2Dx sample game - Tic Tac Toe (aka Xs and Os. aka Noughts and Crosses)
acuilab/MTX
Compact Mtx Framework over LibGDX Game Library
acuilab/MyHealthData-cn
new lab in AIPND intro2Python
acuilab/nb-apache-form-binding
Beans Binding Support for Apache NetBeans Form Editor
acuilab/Need-For-Speed
Need For Speed with LibGDX, BOX2D And Tiled Map
acuilab/open-replicator
Open Replicator is a high performance MySQL binlog parser written in Java. It unfolds the possibilities that you can parse, filter and broadcast the binlog events in a real time manner.
acuilab/Page-Shader-Test
An example LibGDX project to illustrate how to use a ShaderToy shader.
acuilab/Particle-Park-UI-Example
Particle Park UI Example is a code example implementing Particle Park UI for Scene2D.UI
acuilab/Shadow-Walker-UI
A UI skin for LibGDX Scene2D.UI showcasing new features from the 1.9.9 update.
acuilab/skin-composer-ui
acuilab/sliding-layout
A powerful Java Swing panel/layout with cool transitions involving sliding subpanels
acuilab/smoothcam
Smooth Camera for 2D Games (libGDX Demo included)
acuilab/Snake
A Libgdx Snake Game from the PacktPub book "LibGDX Game Development By Example"
acuilab/TowerGame
a android game
acuilab/ud405
Code supporting the free Udacity class 2D Game Development with LibGDX.
acuilab/universal-tween-engine
The Universal Tween Engine allows you to create smooth interpolations on every attribute from every object in your projects!
acuilab/uracer-kotd
A GLES2 top-down racer, built on top of libgdx and Box2D.