/maths

An attempt to create a SIMD enabled Maths library for game related stuff. Currently non-working, most work is in Matrix4s.

Primary LanguageAdaBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

Maths

SIMD enabled maths functions for Ada 2022.

Whilst Ada usually doesn't force you to use machine sized types like other languages do, you can make Ada get to that level of specificity quite easily, and this is what we need for these matrix types, it's gets complex fast due to the number of representations.

Copyright

See LICENCE file.